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Get supported hardware
| Buy Link | Name | Cost | Key specs |
|---|---|---|---|
| Buy | Waveshare ESP32-S3 Touch ePaper 1.54 (V2) | $22.99 | 200 × 200 e-paper, touch, two buttons, mic + speaker, 8 MB flash + 8 MB PSRAM |
| More options may come later. | |||
An affordable DIY platform for making games with AI.
1
| Buy Link | Name | Cost | Key specs |
|---|---|---|---|
| Buy | Waveshare ESP32-S3 Touch ePaper 1.54 (V2) | $22.99 | 200 × 200 e-paper, touch, two buttons, mic + speaker, 8 MB flash + 8 MB PSRAM |
| More options may come later. | |||
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Prepay for the AI that generates the games.
$0.68 transcription + $0.32 Gonka. Never expires.
No. AI credits are paired directly to your Dibblit, so you do not need a user account.
Dibblit uses a low-cost speech-to-text model and a quick safety check, then Kimi K2.6 on the Gonka network to build and edit games.
The setup page creates two capped keys after payment. Audio, game ideas, generated code, and games still go directly between your Dibblit and the AI providers.
No. Each provider key has a lifetime spending limit and no reset date. It works until its prepaid credit is used, with no automatic top-up.
Puzzles, arcade games, reaction games, word games, and tiny adventures designed for Dibblit’s screen and buttons. Once made, games work offline.
Curious kids, parents, educators, makers, and anyone who wants to turn an idea into a tiny game without needing to code.
Dibblit is an open-source DIY project, not a product from a company. The full AI-credit payment is added to the two provider limits; payment fees are covered separately.
Gonka lets Dibblit use open-weights AI directly from the device, with no account needed and at very low cost.
Claude Fable and ChatGPT Sol, prompted by Dan Girshovich.