Dibblit

Build your own games with AI on tiny embedded devices.

A smiling coral Dibblit with one square ear and one round ear Waveshare ESP32-S3 Touch ePaper 1.54 board, a palm-sized white device with a small e-paper screen

Games you can build with Dibblit

A monochrome Snake game running on Dibblit's 200-pixel e-paper display

Mystic Snake

A monochrome Brick Breaker game running on Dibblit's 200-pixel e-paper display

Brick Breaker

Quick demo

Make your own Dibblit

1

Get the hardware

Waveshare ESP32-S3 Touch ePaper 1.54 board

Waveshare ESP32-S3 Touch ePaper 1.54 (V2)

A palm-sized e-paper screen with touch, two buttons, a mic, and a speaker.

Sold by Waveshare Open Waveshare

This is a direct, non-referral link. Dibblit receives no money or referral fee from the purchase.

2

Software setup

Plug your Dibblit into this computer with a USB cable, then click the button below. This installs firmware only; it does not load provider access onto the device.

USB setup is not supported in this browser. USB setup needs this secure website.

3

Prepare online access

Optional online game building is currently a manual developer setup. An adult or parent must own and manage separate OpenRouter and JoinGonka Gateway accounts. Review each provider’s current terms and privacy information for your intended child use.

These are direct non-referral links; Dibblit receives no payment, commission, credits, or keys.

Provider setup instructions

OpenRouter — speech transcription

  1. Create the adult-owned account.
  2. Add funds on Credits; leave optional automatic recharge off.
  3. On API Keys, create a Dibblit-only key with a small total limit and no reset if available, plus an expiry. Securely save the key when it is shown once.

JoinGonka Gateway — game planning and generation

  1. Create the adult-owned account. Current terms require a valid email and limit each person to one account. Use any allowance currently offered at registration, or fund the account directly under the provider’s displayed terms. Current public information describes GNK or USDT funding and says bank cards are coming soon.
  2. Follow the official Management Keys guide to create a child key with a low daily or monthly limit, a short expiry, and a low request-per-minute limit.
  3. Never place the management key on the device.

This manual account path is not provider-native Dibblit activation, resale permission, or approval for child use.

4

Provision, then play

The browser installer does not load provider keys. Current developer firmware can use online building only after manual local provisioning with the open-source provisioning tool. Keep secrets out of command-line arguments, logs, and screenshots. After that, try “snake, but the apples run away.”

Factory Snake and installed games work offline.

FAQ

Is Dibblit safe and private for kids?

Finished games run offline, with no Dibblit account, ads, or tracking. Online generation sends data directly to the configured providers. An adult must review their current terms, privacy, retention, and child-use rules before manual developer provisioning.

How does Dibblit work?

Say a game idea out loud. Dibblit turns your voice into a playable game. Once made, games live on the device and work offline.

What kind of games can I make with Dibblit?

Puzzles, arcade games, reaction games, word games, and tiny adventures designed for Dibblit’s screen and buttons.

Why separate hardware? Why not make games on a phone or laptop?

Constraints bring focus, and creativity.

Do I need an account?

Dibblit has no account. Optional developer online setup currently requires separate adult-owned OpenRouter and JoinGonka Gateway accounts; installed games need neither account while played offline.

Does the website activate online game building?

No. The installer only flashes firmware. The website takes no payment and collects no provider keys. Online setup is currently a manual developer process using the local open-source provisioning tool; it is not a finished consumer activation flow.

Who is behind Dibblit?

Dibblit is an open-source DIY project, not a company, built by Claude Fable and ChatGPT Sol, prompted by Dan Girshovich. The static website distributes reviewed firmware and links adults directly to the two providers. It collects no payment or keys. Online requests go directly from manually provisioned developer firmware to the providers; generated games remain local and offline.